Index

We recently published an article on how to publish your app on Apple's App Store. Instead, in this article, we'll analyse how to publish an Android app on the Google Play Store.
Publication requirements
If you want to reach a wide user base by developing and monetising an app, there is no other way but to publish it on the Play Store.
Publication requirements:
- Developer account cost: one-off payment of €25.
- App compliance: your app must comply with Google's guidelines, for example, as to data protection and ease of use.
- Certificates and safety requirements: your app must be safe and devoid of malware.
- Wide reach: milion users from all around the world can potentially access your app.
- Easy monetisation: advertisement integration, in-app purchases and subscriptions to generate monthly incomes.
- Developer-friendly guidelines: whether you're developing a native or web app, Google offers resources and complete tools to support developers.
Official guidelines
The main topics are:
- Restricted content
- Impersonation
- Intellectual property
- Privacy, deception and device abuse
- Use SDK's in apps
- Monetisation and ads
- Store listing and promotion
- Spam, functionalities and user experience
- Malware
- Mobile unwanted software (MUwS)
- Families
- Other programmes
- Enforcement
- How Google Play works for developers
Restricted content
Furthermore, Google requires apps to transparently declare their audience: if the public is made of minors, additional rules must be respected (example: Family Policy), likely to guarantee appropriate content, no invasive advertisement and adequate protection systems.
Intellectual property
Google is very strict towards app cloning or improper usage of famous brands to attract users. Your app can be suspended or removed if it is too similar to another already existing one or uses brands without permission.
Privacy, misleading behaviour and unlawful use of devices
Google severely bans misleading behaviour such as providing false information on the app, simulating nonexistent functionalities or installing undeclared code. Practices like illicit usage of APIs, unauthorised access to devices or changes in the system's settings without explicit permission from the users are also prohibited.
Monetisation and advertisements
As for advertising, Google requires that ads be relevant, easily identifiable and not deceitful. It is strictly forbidden to show unexpected ads, fake buttons, ads imitating interface elements or ads heavily interfering with the app's usage (example: pop-ups that cannot be closed or are invasive).
Spam, functionality, and user experience
Furthermore, user experience must be stable and fluid. Apps that often crash, are bugged, have a confusing navigation or have non-functioning sections are easily rejected. Also, misleading titles, descriptions full of keywords or screens that are inconsistent with the real product are part of the "Spam" category and can lead to their removal.
Reasons for rejection:
1. Policy and content compliance
Intellectual property infringement
The usage of material protected by copyright or registered brands without authorisation (texts, logos, videos, music, code) is severely prohibited and violates intellectual property norms.
Non-compliant payments
The use of external payment systems for digital goods or failed integration of Google Play Billing where mandatory represents a case of non-conformity of payments.
Duplicate content
Publishing apps that are identical, of low quality, with repetitive content or keyword stuffing techniques is prohibited.
2. Privacy, user data and transparency
Privacy policy absent or inaccessible
The absence of a link to the privacy policy in the store listing or a non-functioning URL is grounds for rejecting an app on the Play Store.
Undeclared permits or misuse
In this case the refusal comes from an improper use and the absence of data transparency. Sensible permissions asked without reasons in the interface or Data Safety section do not pass Google's revision.
Incomplete data safety
If an app has an incorrectly completed Data Safety section, with missing details on collection, storage or sharing, it cannot be published.
3. Technical quality and presentation of the store
Bug crash
The payment crashes, which is detected in Google Play automated testing, and the app is rejected because it falls into the category of critical errors, frequent crashes, or non-functional features during testing.
Misleading store listing
This is a case of misleading communication. Titles, descriptions, or images must be consistent with the actual content of the app.
Poor user experience/low-quality app
The user experience in this case is too poor. Confusing navigation, non-responsive layouts, incomplete functionality, or invasive advertising are grounds for rejection from the Play Store.
Publication costs
- Development cost: €25 one-off fee.
- Transaction fees: The fee is 28-35% in the first year of membership, but subsequently reduces to 10-18%.
Conclusion
A lot of rejections stem from easily avoidable mistakes—such as broken links, inaccurate descriptions, or misrepresented permissions—that can be prevented with an internal review checklist. Knowing Google Play's rules in advance is the most effective way to reduce publication times, offer users a reliable product, and build a solid presence within the Android ecosystem.